While I, personally, would have liked to make choices, this was a conscious design choice by the development team and I respect that creative decision. Outside of that pet peeve, my only other real significant criticism was the lack of player choice options to help direct the story outside of the brief character path selection screen. Laughs and gasps were fine, but the few and far between spoken voice lines generally did not match up with the written text. While I appreciated the attempt, the very limited voice acting often felt out of place and unnecessary. The game is not without its criticisms though. If all four are cleared, an epilogue titled “Memories” will be unlocked as the “true ending” of the story. From here the player has the choice of selecting between four different character paths to dive further into the story: Anya, Diana, Cameron, and Elisabeth. While primitively the characters come across as typical high school students, the depth to each of them is quite impressive and becomes more apparent as the player arrives at a character selection screen a couple hours in. Along with getting to know the characters and their unique quirks, players spend a considerable portion of the early game learning about the town, the stories behind it, and beginning to discover the mysteries that they’ll spend the rest of the game uncovering. In the opening stages, the player is thrown into a classroom setting with quick introductions to a handful of key characters who are fleshed out over the course of the game. The art style of the game initially caught my eye with its anime-inspired characters and vibrant, painting-like backgrounds, but it was the music that drew me in further and the story that kept me along for the ride. Mixed with plentiful doses of mythology, merfolk, and mystery, this one is sure to delight fans of the genre when it releases on consoles later this week. Support Elisabeth as she makes her comeback.Ĭherish the memories of your family and friends.Aquadine is a third-person visual novel game (by SoftColors and Ratalaika Games) set in the fictional, seaside town of Aquadine. Watch as Cameron is ready to go on a date. Notice something…different about Cameron. Witness the moment when Ciel gives Diana her prize. Witness the merfolk kiss after they reunite. Hang out with your friends in the acqua alta. You can also chat to our writers and friends by joining us on Discord with this link – Discord Invite Trophy List Platinum AquadineĮncounter the mermaid for the first time. If you liked this guide, you’ll find more on our site. Return to the Main Menu & Select Memories – Trophy Earned – Blue Orb of Light, Tomorrow is a New Day & Platinum Aquadine Video Walkthrough Select the Right Character – Trophy Earned – Trauma, Returning to Stage & Home Sweet Home Select the Right Center Character – Trophy Earned – Inside the Locker Room & Closer Than Friends Select the Left Center Character – Trophy Earned – Broken, True Calling & The Prize Select the Left Character – Trophy Earned – Existence, A New World & Merfolk Lovers Start – – Trophy Earned – The Beautiful Mermaid, Playing in the Acqua Alta, Beating a Punching Bag, Fun Memories & Magical Transformation There are 2 pages, so make sure you tab across with. You will want to have the settings as per below to speed through this novel. Check out the full Text Walkthrough below. Other than that you will want to head back to the Main Menu at the end to pick up the final couple of trophies. It only contains certain points where you will have to pick a character. There are no missable trophies, and no choices in this. If you’re going for trophies, then you will want to speed through the novel as quick as you can. It offers an amazing story that should be experienced post the platinum, as you will be surprised what beholds “ Robin Liyun works as a part-time gondolier to make ends meet.” Roadmap Playthrough: 1 Story + Memory IntroductionĪquadine is a short sweet visual novel developed by SoftColors, and published by Ratalaika Games.
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